So recently it has come to light that my old way of showing things off in Orthographic/Isometric (SimCity looking) mode is not good.

This led me to put down specific cameras that I will use in the future to do beauty renders as the scene starts to come together more. Cameras mean Perspective; yeah there are other ways to get it, but this means I can call on these shots later.

You may remember -this- image:

This paint-over, minus the parking-lot that is now a park, is my rubric for where I am going to take the scene, after that I will make minimal additions.

Here is where I am at so far.

I numbered them for reference. Let me say this. I -do- hate the texture I have for the sidewalk. I have changed it often, and have yet to settle on something.

2: I may desaturate the mailbox, slightly. Also the black box will be a window on the back of ‘Uncle Chow’s’. I need to add the/a mural back to the Hotel.

3: The soda machines turned out great, and match the paint-over well. Now I need to go in and texture the doors and windows, the proxy objects for them are missing from these renders. The Projects/Apartment needs a Front Door/Front Windows as well.

4: This building, the Office, has it’s proxy windows and doors hidden, it needs an awning over the main door. The patio/bar-and-grill on the roof, needs much more attention. It will have Tables-for-four, and dining chairs. The Green awnings for the Hotel are built, but need to be unwrapped and textured.

5: The park benches are done, need to be textured, I also need to learn how to do trees. Keeping the idea, and textures, I may change the fountain to have columns that are taller/thinner.

6: The alleys need to be junkafied. Trashcans, trashbags, cardboard boxes, grease barrels. Decals to crap it up.

8: The office will get a back door. As well as other props such as vents and pipes and whatnot.

© 2007 - 2011 Andrew B. Chason       The Time is 07